Job Description

Job Purpose

To deliver high-quality teaching and learning in Game Development for both Diploma

in Game Development and Bachelor of Game Development (Game Technology) with

Honours programmes, support student academic development, contribute to

curriculum planning, and assist in research and analytical activities within the

department.

Key Responsibilities & accountabilities

(1) Teaching and assisting in class exercises/tutorials.

(2) Preparing and marking assessment questions.

(3) Uploading of assessment marks onto CampusOne.

(5) Preparing course file/report required by the management.

(6) Carrying out tasks assigned by the School of Creative Multimedia and other

departments as required.

 

Job Requirements

Job Competencies

(1) 2D and 3D game development, Game artificial intelligence, Multiplayer game

development, and end-end game production and publishing with strong skills in teaching,

curriculum development, and academic mentoring.

(2) Proficient in game developmentsoftware (e.g., Adobe, Unreal Engine, Unity) and

capable of supporting student learning

Job Type: Full-time

Disability type

Not Applicable